By Luke Edwards.

YOU start in a dark room with grey concrete walls and a box of wine in the corner.

Using your keyboard like a computer game, you walk out of the room and find yourself in an enormous, three-storey art gallery.

Huge, colourful paintings hang on the walls, while in other rooms there are live videos playing.

Witney Gazette:

Every single one of these works was created by art students at Abingdon and Witney College.

In fact, the entire virtual gallery itself was created by one of the students, and is a digital recreation of Berlin's Boros Bunker, used in the Second World War to protect people from air raids.

The real-life bunker was explored by the students back in February, but this version is arguably more impressive.

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Normally at this time of year, the art students at Abingdon & Witney College would hold a real-life exhibition to show off the works they have created during the year.

But because that is virtually impossible, the students made a virtual alternative.

Anyone with a computer can now go and wander around the exhibition from the comfort of their sofa.

More than 50 students have 'hung' their works in the gallery, which officially opened on June 19.

Witney Gazette:

Around 300 people visited the gallery on its 'opening night', and more than 600 have now stopped by.

The artwork is not just limited to images, with some cinema-style rooms containing music videos and animated pictures.

Visitors get VIP treatment, with free 'wine from a box' at several points throughout the gallery. If you’re planning on driving home, you can keep track of the number of cups drunk in the top left corner, while there are toilets available in case you end up going overboard.

There’s even a gift shop, where visitors can donate to the Black Lives Matter cause and to the Yemen Crisis.

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The construction of the bunker was spearheaded by student Will Westwood, who took inspiration from the visit to Berlin.

Will said: “Initially, as part of my final major project, I was going to create several hyper realistic environments using Blender [a computer programme for making 3D graphics], including a vending machine in a bunker. The idea spun from that, to figuring out how to host everyone’s work remotely.

“It took just over 3,000 lines of code and 500 hours of long days and late evenings to get it all finished.”

Student Agata Genissel said the virtual exhibition 'totally made up for the lack of a physical one', and fellow student Bessie Kirkham added: “There was a sudden sense of loss once we realised we wouldn’t be going into college and seeing each other again, but we all got such a focus, it really kept me going."

Art and design lecturer Emma Baldwin said: “I’m incredibly proud of the determination shown by the students in particularly difficult circumstances."

Visit the gallery at https://julietgaskell2.wixsite.com/unlocked-exhibition